This means that players must plan in advance and for any occasion before launching a mission, because they will not have access to their remaining supplies once a mission has begun. Reminiscent to the backpack menu introduced in Snake Eater, before a mission begins, players can actively choose and customize the equipment carried by each troop being deployed. Similarly, captured scientists and engineers, as well as normal soldiers, can be assigned research detail, which will unlock new weapons and items that the player can equip on their characters. Alternatively though, a player can send troops to other areas to investigate and attempt to procure items. An ally's attributes represent their various skills when deployed, while special abilities may allow them to do something better than another character, on or off the field of battle.īrowsing your comrades.From the main menu, players can organize their squads that they intend on deploying on missions. All captured enemies can be examined at the main menu to see what attributes and abilities they have. Any non-essential characters, such as Snake, that fall in battle are forever removed from the player's list of available soldiers to deploy. This means that failing a given scenario can only happen if players fail the primary objective or if ALL characters brought into the mission die. Multiple characters can be deployed on a mission, in the case that one falls in action. Gameplay Snake capturing an enemyWhile similar in many regards to Metal Gear Solid 3: Subsistence, Portable Ops introduces players to a significant, new feature: the "Comrade System." After a mission introduces the players to the basics of the system, players can then at anytime during subsequent missions knock out or tranquilize other enemies, drag them back to the truck-turned-mobile-HQ where Campbell "convinces" the captured enemy to join Snake's cause. Metal Gear Solid: Portable Ops was expanded upon in Metal Gear Solid: Portable Ops Plus, but most changes were to online gameplay and adding in several cameos from characters not present in the original release. Metal Gear Solid: Portable Ops acts as a bridge, linking many lingering questions from Metal Gear Solid 3 to the series' finale, Metal Gear Solid 4. Rather than telling the story through cutscenes rendered in the game's engine though, the story is told through digital comic scenes, much like those previously released under the Metal Gear title. With the help of the only other prisoner, Roy Campbell, Snake escapes from his cell and finds out that the only way to clear his name from involvment with the developing crisis, he must capture his captor's leader, Gene.
The FOX unit that Snake had belonged to has gone rogue and captured him. Players take control of Naked Snake, of Metal Gear Solid 3 fame, six years after the events that occurred in Russia. Many elements used in Portable Ops are retained from Metal Gear Solid 3 and its Subsistence release.
#METAL GEAR SOLID PORTABLE OPS PSP ISO KICKASS SERIES#
OverviewMetal Gear Solid: Portable Ops marks the debut of the Metal Gear Solid series on the Playstation Portable.